Combine Civil Authority (CMB)

The Combine Civil Authority consists of 5 divisions:


 * UNION/Officer Academy
 * HELIX
 * JURY
 * RAZOR
 * SPEAR

The CCA is under direct command of the CCA Commander. Divisions are under command of their respective Division Leader.

UNION
UNION is the main force of the Union, it is the division you join by joining the group. Units of UNION are considered divisionless, except for OA EpU+. Rank structure in UNION goes like this:


 * 1) Recruit (Just joined)
 * 2) 05 Ground Unit (1 hour of playtime)
 * 3) 04 Ground Unit (3 hours of playtime)
 * 4) 03 Ground Unit (6.5 hours of playtime)
 * 5) 02 Ground Unit (15 hours of playtime)
 * 6) 01 Ground Unit (1 day of playtime)

You may join a divisional tryout from the rank of 05 Ground Unit, however you can join the OTA tryout from the rank of a Recruit. Individuals in the rank of 02 and 01 Ground Unit are considered Ground Leaders and may be given Command Authority by an OfC+.

Weaponry:


 * Combine Standard Issue Stun Baton (Given to Recruits and above)
 * USP Match (Given to 05 Ground Units and above)
 * MP7 (Given to 03 Ground Units and above)

03 Ground Units and above are given the ability to communicate via the Radio. 02 Ground Units are given the ability to kick open owned apartment doors. 01 Ground Units are given the frisk tool, that is used to check any suspicious civilians for any contraband. 01 Ground Units are also given access to the Officer Academy.

Officer Academy
Officer Academy is not a division, but is a vital part for the Union. The Academy trains 01 Ground Units everything needed to become a Ground Officer. However, to become a Ground Officer, besides being a 01 Ground Unit, you need to be at the rank of a D1 Ground Unit within any of the Divisions (UNION excluded).

There are technically 4 ranks below OfC in the OA:


 * 1) Phase 1
 * 2) Phase 2
 * 3) Phase 3
 * 4) Phase 4

Upon graduating and becoming an Officer you gain access to the Command Personnel. It has 5 ranks (not counting SeC+):


 * 1) Ground Officer (OfC)
 * 2) Elite Protection Unit (EpU)
 * 3) Squadron Leader (SqL)
 * 4) Division Leader (DvL)
 * 5) Combine Civil Authority Commander (CmD)

OfC is given the ability to kick players. EpU is given the ability to ban players and initiate City Lockdowns. DvL is given the ability to initiate Judgement Waivers and are ranked Community Moderators in the Discord server. CmD is given access to the AW vehicles, ability to initiate Autonomous Judgements.

HELIX
HELIX is the medical division of the CCA. Although it has one of the lowest tryout combat requirements, HELIX units are still considered combat medics.

HELIX units are given this equipment:


 * Standard UNION rank equipment
 * Medkit
 * Health Vial

JURY
JURY is the Military Police of the CCA. It has the lowest tryout combat requirement, as combat is not needed in their duties. They deal with defunct individuals in the city.

JURY units are given this equipment:


 * Standard UNION rank equipment
 * Detain Tool
 * JURY Arrest Panel (Given to units at the rank of D4 Ground Unit)

RAZOR
RAZOR is the Royal Guard of the CCA. They guard DvL+ when it is needed, when it is not they are positioned in high-priority positions around the city.

RAZOR units are given this equipment:


 * Standard UNION rank equipment


 * RAZOR Shield (Compatible with: Stun Baton, USP, MP7, SPAS, Magnum (?))

SPEAR
SPEAR is the elite combative force of the CCA. They are tasked with keeping the city socio-stable. They are given access to the Sewers and the Trainyard.

SPEAR units are given this equipment:


 * Standard UNION equipment, without the MP7
 * SPAS-12
 * Deployable Viscerator (Manhack)

Divisional information
If you want to join a division within the CCA you need to attend and pass a tryout, that is hosted by the DvL of the division at any given time. To attend a tryout you need to be a 05 Ground Unit.

From easy to hard, combat-wise, tryouts are positioned like this:


 * JURY
 * HELIX
 * RAZOR/SPEAR